Psychosocial TECH
Technology-based
Technology-based interventions (TECH) use a form of technology as the primary medium to deliver the intervention.
Computer software or television (e.g., interactive DVD) have long been one of the main forms of technology used. Progressively, many advanced technologies have been used as intervention tools (such as robots or virtual reality environments).
As Gryzspan et al. (2014) point out, using technology as a medium for an intervention has several interests:4
- Many people with ASD have a significant interest in technology (Bernard-Opitz et al., 2001; Moore and Calvert, 2000).
- Technologies allow to have very clearly defined task and to provide instructions and guidance based on visual cues (Quill, 1997).
- Technologies help limit sensory stimuli that can cause attentional distractions in people with ASD (Murray, 1997).
- Technologies help limit the social demand that can be disruptive to individuals with ASD (although a limitation of this reduction in social demand is the risk of reinforcing social isolation; e.g., Durkin, 2010).
Number of meta-analyses
- Preschool (0-5): 3 meta-analyses
- School-age (6-12): 3 meta-analyses
- Adolescents (13-17): 3 meta-analyses
- Adults (18+): 1 meta-analysis
One meta-analysis per outcome and age group, shown in the Intervention explorer.
See its evidenceReferences 2
- Grynszpan O, Weiss PL, Perez-Diaz F, Gal E. Innovative technology-based interventions for autism spectrum disorders: a meta-analysis. Autism 2014 May;18(4):346-61.
- Goldsmith, T. R., & LeBlanc, L. A. Use of technology in interventions for children with autism. Journal of Early and Intensive Behavior Intervention 2004; 1(2):166